An Aqua colony living and gathering in a lush forest.
Colony simulation / Direct controlIn development

Colony life. A world of our own.

Nest Rivals

Live the colony.
Shape its world.

Lead from within. Take control of a slime and build a future for your colony.

01 / Our next worldDiscover the game ACTUAL GAMEPLAY
Several Aqua slimes around their forest nest, with direct-control and colony HUD visible in English.
01 / Lead from within

01 / Nest Rivals

You don't just lead a colony.
You're part of it.

Nest Rivals combines colony simulation with direct control. Take charge of an individual slime while the rest of your colony lives and works around you. Gather food, explore the world and help a small nest grow into a living colony.

The campaign map with four completed stages, a selected Withering Land stage and undiscovered routes marked with question marks.
02 / A journey through changing worlds

02 / Nest Rivals

A journey through
changing worlds.

Guide your colony through a campaign of different worlds and challenges. New environments, rival species and changing conditions ask you to adapt without telling you everything in advance.

Each stage explores a different situation within the simulation — from establishing a first colony to surviving unfamiliar environments and competing with other species.

An expanded slime colony with multiple nest entrances and the nectar and founding-rights HUD visible.
03 / Nectar, nests and new territory

03 / Nest Rivals

One nest
becomes a colony.

Gather nectar, establish new nests and spread through the world. What begins with a queen and a handful of slimes can grow into a colony spanning the surface and underground.

Aqua slimes crossing a clearing between forest, wetland and sandy terrain, without HUD panels.
04 / Follow your curiosity

04 / Nest Rivals

Small creatures.
Big discoveries.

Explore procedural worlds filled with different habitats, creatures and resources. Much of the world begins unknown — what lies beyond your colony has to be discovered.

Aqua and Magma slimes fighting where forest, water and sandy terrain meet, without HUD panels.
05 / Different species, different strengths

05 / Nest Rivals

Same world.
Different rules.

Water, heat, darkness and hostile terrain don't affect every species equally. What protects one colony can threaten another.

Learn where your colony thrives — and where its rivals don't.

Glowing Aqua slimes in a dark forest after nightfall.

Uncut gameplay

See how it
actually plays.

11 minutes of uncut gameplay from the current development build. No cuts, no hand-picked scenes — just Nest Rivals as it currently plays.

Nest Rivals Original Soundtrack album cover: pale roots over a golden circle on black.

Original Soundtrack

A world with
its own sound.

12 tracks written for the shifting moods of Nest Rivals — from quiet exploration to what waits below.

Listen to the soundtrack
An underground slime nest with chambers beneath a green landscape.
07 / A home below the surface

07 / Nest Rivals

Life above.
A home below.

The surface is only half of the colony. Travel underground, move through chambers and entrances, and expand the nests that keep your colony alive.

Field notes / Nest Rivals

A world worth
looking closer at.

Creatures, species and places enter the illustrated Bestiary as you discover them. Its pages preserve what you've learned across different worlds and gradually reveal more about the ecology and history of Nest Rivals.

Explore the Bestiarium ↗ (opens in a new tab)
The illustrated Fox entry in the Nest Rivals Bestiarium, with English captions, field notes and related discoveries.

In development / Nest Rivals

Your colony
starts here.

The first public Steam Playtest is now live. Explore the opening stages of the campaign, discover a living world and share your feedback.

Join the free Playtest on Steam. Access is open, and the full game is planned for March 2027.

Stay close to the game.

Official trailer